this may vary if you have multiple Profiles) -> Campaign (folder) HomeworldRM (folder) -> Bin (folder) -> Profiles (folder) -> Profile1 Once you have found the folder, navigate them in this order: Your hard drive, which is often located here: C:\Steam Games\steamapps\common You can give yourself unlimited RUs in Homeworld (in Classic, Remastered, 1, or 2).Ĭomplete the process outlined below carefully. Use F11 to toggle free mouse movement : /freemouseĪlter your game files at your own risk and ALWAYS make backups! Text feedback in game commands : /textFeedback Set path for opening files : /prepath x | path Resets rendering systems to default : /sw Records packets and saves frequently : /debugSync Record packets during multiplayer games : /packetRecord NIS testing using scriptFile : /testNISScript Make an int 3 when a sync error occurs : /intOnSync Harder computer opponents : /determCompPlayer Global memory heap size setter : /heap (int) If the "/" doesn't work, you can all try a dash "-" instead of the "/".ģ2-bit color (more precise 24-bit) : /d32Īllow LAN play with any version : /forceLANĬamera starts at (0,0,0) instead of the Mothership : /smCentreCameraĭisables captaincy log files : /captaincyLogOffĭisables computer players : /noCompPlayerĭisables front-end textures : /NoFETexturesĭisables minimize using Alt + Tab : /noMinimizeĭisables packed textures : /disablePackingĭisables pausing using Alt + Tab : /noPauseĮnables captaincy log files : /captaincyLogOnĮnables verbose logging files : /logOnVerbose You can see those by right-clicking on the icon to see the properties. To use these cheats,Īdd the code (the number or word with the "/" at the start) to the shortcut parameters. In the remastered version - you'll have to check to make sure. The following cheats are from the original Homeworld. Hints and Tips for: Homeworld Remastered Collection Homeworld Remastered Collection Cheats, Codes, Hints and Walkthroughs for PC Games. You're shooting into me? Oh let me stop so you don't have to work that hard.Homeworld Remastered Collection Cheats, Cheat Codes, Hints, Tips Ships that are under fire tend to stop and take it, instead of running away. Maybe I didn't check everything, but even my mod ships without guns are dying to see the front line. It's like everyone is fighting apart from the short moments you just told them not to. You manually call them away, they retreat and then turn around and attack again. They fly off the hangar and start attacking something half way across the screen immediately. Until you order them to scuttle, at which point the one in the map explodes and the ones in the hangar start to repair normally. And that formation doesn't start repairing and stays that way, with some Fighters damaged in the hangar and one way away somewhere in the map. When a formation of Fighters dock, it surprisingly often happens that the last one of the formation flies upwards away from the ship it's docking into instead of into its hangar. What is **** is a number of bugs an annoyances like: Vaygr Assault Frigate used to be utterly useless, now it's not. Now it's more about mixed fleets than about a race to the BC, which is good. HW2 Classic had weak Frigates and dominating Battlecruisers. Some things got improved, some things got broken.īalance is much better. It was the Homeworld that was bent to the Homeworld 2 engine. I'm not attacking the author, life is difficult and it always comes first, but it would be better in my opinion to have a chance to try out the mod even if it's not yet complete. What good is it to look at screenshots for all these years if no one really gets to play it ? I bet I'm not the only one who would support it. If the author has a Patreon I would also be willing to support the development as I've done with Complex over the years. However from a planning / release point of view I liked much more how Complex did intermediary releases of their mod so we don't have to wait 5 years for it to be completed before we have a chance of playing it. Would it be possible to have preview / alpha release of the uncompleted mod as it is right now ?ĭon't get me wrong this mod is looking fantastic and considering the original REARM it will for sure play very well. As a fan of the original REARM for Homeworld 2 I've been following this project here and on the Gearbox forums since about 2016.
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